After being more or less defunct for decades, this seems to be Captain Future’s time to be reborn. The Captain’s retro yet timeless virtues both the hero’s personal creed and the narrative stylings are arguably congruent with cultural trends today toward a desired and desirable return to basics and old verities with a useful revisioning.
Archive for April, 2017
Dickson began publishing professionally in 1950, and this first volume of his Best Stories chronicles the years 1954 through 1964 with one important exception. Editor Hank Davis has wisely and temptingly kicked off the collection with “Love Song,” the piece that Dickson sold to Harlan Ellison for Last Dangerous Visions, and which has been unseen since.
Ken MacLeod’s new trilogy-in-progress bears the overall title The Corporation Wars, with US print editions of the first two volumes, Dissidence and Insurgence, appearing just a month apart late in 2016. (The third, Emergence, is due out later this year.) The story is told from a variety of viewpoints and features a mixture of motifs: the post-human condition, interstellar colonization, and space combat, along with familiar MacLeodian discussions about political systems and revolution.
Empire Games is the start of a new trilogy, set in the world of his Merchant Princes novels (six books, now released as three omnibus editions), but several years on from the nuclear events that punctuated those novels.
Ghost in the Shell is most definitely a film worth seeing, and no one who buys a ticket will feel cheated afterwards; they may especially appreciate the film, as I did, as an unusually artful rendering of all the things that people used to worry about in the 1980s. Still, like me, they may also conclude that the film just wasn’t their cup of tea.